AI Insights · Timothy · July 2022
Top 5 Adventure Games on iOS in Denmark: Q2 2022
Discover the performance trends of the top 5 adventure games on iOS in Denmark during Q2 2022, including metrics on downloads, revenue, and active users.
During the second quarter of 2022, the top 5 adventure games on iOS in Denmark showcased varied performance trends across downloads, revenue, and active users. Below is a detailed look at each game's performance during this period based on data from Sensor Tower.
Dislyte saw its weekly revenue peak at around $5.9K in the week of May 30, with a notable increase early in the quarter. Weekly downloads started strong at 4K in the first week of May but experienced a significant decline, dropping to 135 by the end of June. Active users followed a similar pattern, beginning at 2.2K and gradually decreasing to 748 by the quarter’s end.
The Sims™ FreePlay maintained a consistent revenue stream, peaking at approximately $1.1K in the week of May 30. Weekly downloads saw a notable spike mid-May, reaching 514, and remained relatively steady afterward. Active users also demonstrated stability, fluctuating slightly but averaging around 3K throughout the quarter.
Super Mario Run exhibited a steady revenue trend, with weekly earnings hovering around $200. The game’s downloads experienced a peak in mid-May with 653 downloads and then stabilized. Active users started at about 3.4K at the end of March and saw a gradual decrease, ending the quarter with approximately 2.6K users.
Ni no Kuni: Cross Worlds showed an initial revenue peak of $1.5K in the last week of May, followed by a gradual decline. Downloads began at 2.6K in the first week of release but sharply dropped to 57 by the end of June. Similarly, active users started strong at 2.3K but fell to 586 by late June.
Genshin Impact continued to perform well, with significant revenue spikes, notably reaching $13.1K in the last week of May. Downloads remained relatively steady, with a slight peak of 463 at the end of May. Active users fluctuated but stayed robust, averaging around 5.5K throughout the quarter.
For more detailed insights and data on these games and others, visit Sensor Tower.